6v4 Possession with Transition to Wide Cross and Box Defending
Six reds keep the ball 6v4 in a 40 × 24 m square. If the four blues win it, they break into a wide channel to cross and finish while the reds recover to defend the box.
- Objectives
- Technical: Improve crossing, Improve finishing
- Tactical: Keep possession, Press to win the ball, Attack after winning the ball, React after losing the ball, Organise the defence
- Concepts
- Technical:Crossing
- Tactical:Ball retentionPressingAttacking the boxMarkingCounter-attack
- Focus and load
- Technical4/5
- Tactical5/5
- Physical3/5
- Format
- Possession game
- Approach
- Global
- Age
- U13–U19
- Difficulty
- Intermediate
- Players
- 11–15
- Duration
- 16 min
- Area
- 60 × 50 m
Training diagram
Legend
- Attacker
- Defender
- Goalkeeper
- Pass
- Run without ball
- Dribble
- Shot
- Ball
- Cone
- Goal
Objective
Keep the ball under pressure and, after losing it, recover quickly to defend the box against a wide cross. The blues work on pressing, breaking out fast after a regain and attacking crosses.
Organisation
- Mark a 40 × 24 m possession square with orange cones in the half of the area furthest from the goal.
- Mark two 10 × 24 m wide channels with yellow cones, one on each side of the goal.
- Place a full-size goal with a goalkeeper and mark a 32 × 16 m box in front of it with blue cones.
- Six reds play keep-ball against four blues inside the square.
- The coach stands outside the square with the balls to restart quickly.
- With more than 11 players, the extra players wait outside in bibs and come in as substitutes each series.
Equipment
- Balls × 15
- Cones × 10
- Bibs × 12
- Full-size goal × 1
How it works
- Every action starts with the coach passing to a red player inside the square.
- The reds score 1 point for every 8 consecutive passes.
- If the ball leaves the square during keep-ball, the coach restarts with a red ball.
- When the blues win the ball, they must get it into a wide channel by dribbling or passing.
- The reds may not enter the channels, so the blue in the channel crosses unopposed.
- The other blues attack the box while the reds stop keeping the ball and recover to defend the cross.
- The blues can only score from a wide cross, with a header or a first-time finish.
- The blues have 10 seconds from the regain to cross; if they do not, the action ends.
- Each blue goal is worth 3 points.
- After a clearance, a goalkeeper catch, a goal or the ball going out, the coach restarts with a red ball in the square.
- Play 4 series of 3 minutes with 1 minute of recovery, rotating four different players into the blue team each series.
Coaching points
- Reds: open your body and offer passing lanes on both sides of the ball carrier.
- Blues: press the ball carrier together and block the inside pass to force a mistake.
- After winning the ball, get it out of the pressure zone and into the channel quickly.
- Crosser: look up before crossing to choose the near or far post.
- Attackers: arrive in the box on the run and split up between near post, far post and penalty spot.
- Reds: recover watching both ball and opponent, then mark your player inside the box.
- When clearing, attack the ball and send it wide, never back into the middle.
Progressions
- Allow one red to defend inside the channel to oppose the cross.
- Cut the time to cross after the regain to 8 seconds.
- Play 6v5 to make keep-ball harder for the reds.
- If the reds win the ball after a clearance, they score by dribbling over the far line of the square.
Regressions
- Extend the time to cross after the regain to 15 seconds.
- Give the reds a point every 6 consecutive passes.
- Allow the blues to score with any finish inside the box after the cross.
- For U13–U14, ask for low or driven crosses and finishes with the feet to limit heading.
Variations
- A goal from the channel on the opposite side to where the ball was won counts double.
- The reds defend the box zonally instead of man-to-man.
Key principles
- Possession: width and support so the ball carrier always has two passing lanes.
- Attacking transition: after a regain, escape the pressure and go forward into the channel.
- Defensive transition: the recovery run starts the moment the ball is lost.
- Box defending: protect the finishing zone first, then the ball.
The reds always start with the ball and keep possession 6v4 in the square furthest from the goal. When the blues win the ball, they attack straight away: they get the ball into one of the wide channels next to the goal, cross unopposed and try to finish against the goalkeeper. The reds must stop keeping the ball and sprint back to defend the cross inside the box. In the diagram, a blue wins the ball, dribbles into the right channel and crosses towards the penalty spot, where a teammate arrives on the run and finishes first time.
Use it as
- Tactical block
Updated October 28, 2026
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