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Waves1v1

1v1 From Opposite Corners

Attacker and defender start from opposite corners. The attacker dribbles in on the diagonal; the defender sprints across to stop the shot.

Age
U11–Senior
Players
6–14
Duration
15 min
Difficulty
Intermediate
Intensity
High
Area
25 × 30 m
Type
Technical
Approach
Global
Format
Waves
Objectives
  • Technical: 1v1 attacking, 1v1 defending, Finishing

Training diagram

Diagram of the exercise “1v1 From Opposite Corners”30 × 25 m · 1 × Attacker · 1 × Defender · 1 × Goalkeeper11212

Legend

  • Attacker
  • Defender
  • Goalkeeper
  • Run without ball
  • Dribble
  • Shot
  • Ball
  • Cone
  • Goal

Starting from different angles creates a race: if the attacker is quick and direct, a shot is possible before the defender arrives; if not, it becomes a real 1v1. Defenders learn to approach on a curve to show the attacker away from goal.

Objective

Attack the goal directly and finish before the defender closes; defend by curving the run to force the attacker wide.

Organisation

  • 25 × 30 m in front of a goal with a goalkeeper. Two start cones at the far corners, 22 m from goal.
  • Attackers with balls at one cone; defenders at the other.

How it works

  1. The attacker starts; the defender starts at the first touch.
  2. 6 seconds to shoot.
  3. Swap sides after 6 duels so players attack from both angles.

Coaching points

  • Attacker: first touch forward on the diagonal, look for the early shot.
  • Defender: curved run to arrive between the ball and the centre of the goal.
  • Close the last metres with short steps, side-on.

Progressions

  • Defender starts with a 1 m advantage.
  • Attacker must finish in 4 seconds.

Regressions

  • Attacker starts with a 2 m advantage.

Variations

  • Add a second attacker from the defender's side (2v1).

Key principles

  • Attack directly, defend on a curve.

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