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MatchTactical

Mid Block with Pressing Signals: 8+GK v 8+GK

A team match where blue defend in a compact 4-4 mid block and only press when a signal appears: a pass to the touchline, a back pass or a poor touch.

Age
U13–Senior
Players
18–20
Duration
25 min
Difficulty
Advanced
Intensity
Medium
Area
70 × 50 m
Type
Tactical
Approach
Global
Format
Match
Objectives
  • Tactical: Pressing, Defensive organisation, Decision making
Concepts worked on

Training diagram

Diagram of the exercise “Mid Block with Pressing Signals: 8+GK v 8+GK”70 × 50 m · 8 × Attacker · 8 × Defender · 2 × GoalkeeperMid block12222GKGK

Legend

  • Attacker
  • Defender
  • Goalkeeper
  • Pass
  • Run without ball
  • Ball
  • Cone
  • Goal

Pressing everywhere all the time is not possible for a whole match. This game trains the alternative: the team waits in a compact mid block in the middle third, keeps the opponents in front, and presses together only when a signal tells them the moment is right. Red build up from their goalkeeper and try to play through or around the block; blue score double when they win the ball in the middle third and finish quickly.

Objective

Defend as a compact mid block and press together, at the right moment, when a pressing signal appears.

Organisation

  • Pitch of 70 × 50 m between the two penalty boxes, divided into thirds with cones. Full-size goal and goalkeeper at each end.
  • 8 + goalkeeper against 8 + goalkeeper. Blue defend in a 4-4 block; red build up with 2 centre-backs, 2 full-backs, 2 midfielders and 2 forwards.
  • With 19 or 20 players, the extras are neutrals with red in the build-up and swap in every series.

How it works

  1. Every attack starts with red's goalkeeper. Blue wait with their front line at the start of the middle third; they may not press in red's first third without a signal.
  2. Pressing signals: a pass to a full-back near the touchline, a back pass, a poor touch, or a receiver with their back to goal. The nearest blue player shouts “Go!” and the block steps up together.
  3. Red score 1 goal. Blue score 2 goals if they win the ball in the middle third and finish within 8 seconds, 1 goal otherwise.
  4. 4 series of 5 minutes with 2 minutes of rest. Swap roles after two series.

Coaching points

  • No more than 10–12 m between the two lines and between players of the same line.
  • Shift towards the ball as it travels; the far full-back tucks in.
  • On the signal, the presser cuts the inside pass and the next player covers the closest option.
  • If the press is broken, everyone sprints back behind the ball before anyone presses again.
  • Communicate: one voice starts the press, the centre-backs control the height of the line.

Progressions

  • Add a third signal: a slow square pass between red's centre-backs.
  • Red play with 3 touches maximum.

Regressions

  • Only one signal (pass to the full-back) at first.
  • Red forwards cannot drop into the middle third.

Variations

  • Low block version: blue start at the edge of their own third and press only inside it.

Key principles

  • Compact block.
  • Press on a signal, together.
  • Recover the shape after a broken press.

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