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WavesGoalkeeping

Goalkeeper 1v1 Breakaways

Attackers run through from 27 m; the goalkeeper must come off the line, narrow the angle, stay big and decide when to go down to block or smother.

Age
U13–Senior
Players
4–12
Duration
15 min
Difficulty
Advanced
Intensity
High
Area
30 × 25 m
Type
Integrated
Approach
Global
Format
Waves
Objectives
  • Technical: Goalkeeping, 1v1 attacking, Finishing

Training diagram

Diagram of the exercise “Goalkeeper 1v1 Breakaways”25 × 30 m · 1 × Attacker · 1 × GoalkeeperPenalty area1121

Legend

  • Attacker
  • Goalkeeper
  • Run without ball
  • Dribble
  • Shot
  • Ball
  • Cone
  • Goal

One-against-one situations decide many matches. The goalkeeper learns to close the distance while the attacker's ball is far from the feet, to set before the shot, and to spread or smother when the attacker tries to go round. Attackers practise finishing calmly under pressure.

Objective

Narrow the angle and choose the moment to block or smother in a 1v1 against an attacker.

Organisation

  • Area of 30 × 25 m in front of a goal.
  • Attackers in a line with balls 27 m from goal.

How it works

  1. The attacker dribbles towards goal and must shoot or go round the goalkeeper within 8 seconds.
  2. The goalkeeper may leave the line as soon as the attacker touches the ball.
  3. 8–10 breakaways per goalkeeper, then swap.

Coaching points

  • Advance while the ball is away from the attacker's foot; set when the attacker is about to touch it.
  • Stay big and on your feet as long as possible.
  • Smother: go down sideways with hands leading to the ball, body as a wall.

Progressions

  • A defender chases the attacker from 3 m behind.
  • Attackers start from a diagonal.

Regressions

  • Attackers must shoot from outside the 6-yard box.

Variations

  • Attackers may also chip the goalkeeper.

Key principles

  • Close down, set, stay big.

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