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MatchSmall-Sided Games

4v4 Shoot on Sight

4v4 with goalkeepers in a short pitch where players are encouraged to shoot early. Goals from their own half count double; every shot must be followed up.

Age
U9–Senior
Players
10
Duration
20 min
Difficulty
Beginner
Intensity
High
Area
30 × 25 m
Type
Integrated
Approach
Global
Format
Match
Objectives
  • Technical: Finishing
  • Tactical: Decision making
  • Physical: Endurance
Concepts worked on

Training diagram

Diagram of the exercise “4v4 Shoot on Sight”30 × 25 m · 4 × Attacker · 4 × Defender · 2 × Goalkeeper123GKGK

Legend

  • Attacker
  • Defender
  • Goalkeeper
  • Run without ball
  • Dribble
  • Shot
  • Ball
  • Cone
  • Goal

Many young players pass when they should shoot. In this short, wide pitch every player is always within shooting range, and the double-goal rule rewards players who dare to shoot from distance. Attackers learn to follow shots for rebounds and goalkeepers get a busy workout.

Objective

Encourage early, confident shooting, following up for rebounds, and quick reactions in front of goal.

Organisation

  • 30 × 25 m pitch with a goal (5 × 2 m or full size for older groups) and goalkeeper at each end.
  • Halfway line marked with cones.
  • Two teams of four; spare balls in each goal.

How it works

  1. Normal 4v4 with goalkeepers.
  2. A goal scored from inside your own half counts double.
  3. Goals from rebounds count double.
  4. Goalkeepers restart quickly with a spare ball from the goal after a save or goal.
  5. 4 × 4 minutes.

Coaching points

  • If you can see the goal, shoot.
  • Set up the shot with your first touch — out of your feet, towards the goal.
  • Strike through the middle of the ball and keep it low.
  • Always follow the shot: two players attack the rebound.
  • Defenders: block the shot line, don't dive in.

Progressions

  • Two-touch limit.
  • Only first-time shots count double.

Regressions

  • Bigger goals.
  • A neutral player who always plays with the team in possession.

Variations

  • 5v5 with a middle zone where nobody can stay, forcing long shots.

Key principles

  • Shoot early.
  • Follow up.
  • Low and hard.

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